Includes interaction/navigation model diagrams, UI specifications, style guides, and similar artifacts. All design was conducted as part of a User-Centered Design (UCD) methodology that included user research activities, interaction design, iterative wire-frames/prototypes, and usability evaluation.
Want to see more? Check out my portfolio page for product screen captures, concept designs and similar design artifacts.
The purpose of these diagrams is to capture UI functionality, navigation, flow, and/or possible patterns. Alternative and exception flows can be captured as well.
Diagrams of this type are useful, especially early in the design/discovery process, because they allow the team to focus at a higher level rather than on visual design details.
Tools included OmniGraffle, Visio, Diagrammix, and Dia.